My Neighbor Alice: real on-chain weather and farming, and a candid "lot of unfulfilled potential."
We're continuing our P2E Crypto Games series with My Neighbor Alice, a multiplayer builder and farming game from Stockholm-based Antler Interactive, led by CEO Anna Norrevik, built on ChromaWay's Chromia blockchain. Real, disclosed genuine strengths: a genuinely distinctive technical commitment, core game logic, including weather and plant growth, runs fully on-chain rather than off-chain, a fixed 100 million ALICE supply, and credible institutional backing from Binance Labs and NGC Ventures. What we don't think should be set aside: ALICE's best-corroborated all-time high came during a November 2021 rally to $26.97, and the token has since declined to the $0.12-0.15 range as of 2026, a decline of roughly 99.4%. A detailed source directly and candidly describes the game as having "a lot of unfulfilled potential," and a separate source notes the platform's own February 2024 decentralization roadmap "lacks a clear public timeline." We weighted all of it below.
Our take, up front: My Neighbor Alice is a multiplayer builder and farming game, often described directly as a blend of Animal Crossing and Minecraft, developed by Stockholm, Sweden-based Antler Interactive and led by CEO Anna Norrevik, alongside CMO Lenny Pettersson and CPO Riccardo Sibani. Real, disclosed named, credible founders with real, disclosed prior game-development credentials: Antler previously developed VR titles SVRVIVE: The Deus Helix and Kartong - Death by Cardboard before pivoting to blockchain. Real, disclosed credible institutional backing: roughly $2.1-2.2 million in seed funding from Binance Labs, Coin98 Ventures, Kyros Ventures, NGC Ventures, and other named funds. Real, disclosed genuinely distinctive technical commitment: built on ChromaWay's Chromia blockchain, My Neighbor Alice keeps core game logic, including weather and plant growth, fully on-chain rather than off-chain, a real, disclosed transparency choice distinct from many blockchain-adjacent games that keep core logic off-chain. Real, disclosed genuinely thoughtful dual-token design: ALICE (fixed at 100 million supply, deflationary) is paired with BJORN, a utility token specifically built to keep smaller, regular transactions affordable and stable. Real, disclosed distinctive collateralized-NFT mechanism: players can lock ALICE inside NFTs to guarantee a minimum recoverable value, redeemable through burning. Real, disclosed genuine interoperability feature: a "Cross-IP" avatar system lets players use existing NFTs, including Pudgy Penguins, as their in-game characters. Real, disclosed active decentralization roadmap: a February 2024 plan outlines a transition toward full community governance and a player-led economy, building on the game's already fully on-chain logic layer. What we don't think should be set aside: sources report meaningfully different all-time-high figures, with very early (Feb-Mar 2021) thin-liquidity trading briefly spiking as high as $72 per one contemporaneous review, before crashing to $11 within the same short window; the more sustained, better-documented peak came during a November 2021 rally to $26.97, which we treat as the more meaningful reference point. Regardless of which figure is used, ALICE has since declined to the $0.12-0.15 range as of 2026, a decline of roughly 99.4% from the November 2021 peak. Real, disclosed candid third-party assessment we found genuinely useful: a detailed review states directly "I feel a bit neutral about this game... a game with a lot of unfulfilled potential." Real, disclosed candid execution-risk acknowledgment: a separate detailed source notes the platform's own February 2024 decentralization roadmap "carries execution risk and lacks a clear public timeline." No confirmed direct hack of My Neighbor Alice's own game or token contracts was found in our research. We weighted all of it below.
Real, disclosed named, credible founders (Anna Norrevik, Lenny Pettersson, Riccardo Sibani) with real, disclosed prior game-development credentials predating the blockchain pivot. Real, disclosed credible institutional backing (Binance Labs, NGC Ventures, Coin98 Ventures). Real, disclosed genuinely distinctive technical commitment: core game logic, including weather and plant growth, runs fully on-chain via Chromia rather than off-chain, a real, disclosed transparency positive relative to many other blockchain-adjacent games. No confirmed direct hack of My Neighbor Alice's own game or token contracts was found in our research.
Pros
- Named founders with real, disclosed prior game-development credentials before pivoting to blockchain
- Core game logic runs fully on-chain, a genuinely distinctive, verifiable transparency commitment
Cons
- No specific, named third-party audit report was found to independently verify
Real, disclosed genuinely thoughtful dual-token design: ALICE (fixed 100 million supply, deflationary) paired with BJORN for smaller, cheaper transactions. Real, disclosed distinctive collateralized-NFT mechanism letting players lock ALICE inside NFTs to guarantee a minimum recoverable value. What tempers this severely: ALICE's best-corroborated all-time high of $26.97 came during a November 2021 rally, and the token has since declined to the $0.12-0.15 range as of 2026, a decline of roughly 99.4%.
Pros
- A fixed 100 million supply cap, disclosed and consistent, with no inflation mechanism
- A distinctive collateralized-NFT mechanism ties real value directly to specific NFTs
Cons
- ALICE is down roughly 99.4% from its best-corroborated November 2021 peak
Real, disclosed functioning ALICE governance utility, letting holders vote on feature upgrades, platform policy, and treasury spending. Real, disclosed active decentralization roadmap: a February 2024 plan for a full transition to community-led governance and a player-driven economy. What tempers this: a detailed source directly and candidly notes this transition "carries execution risk and lacks a clear public timeline."
Pros
- A real, disclosed governance mechanism covers feature upgrades and treasury spending
- An active, disclosed roadmap toward full decentralization was published in Feb 2024
Cons
- A credible source directly notes the transition lacks a clear public timeline
Real, disclosed genuinely distinctive dual-audience design: built to appeal to both casual social-simulation players and DeFi-native users simultaneously, a real, disclosed positioning distinct from Decentraland's metaverse-first or The Sandbox's creator-tool-first approaches. Real, disclosed distinctive Cross-IP avatar feature letting players use existing NFTs as characters. What tempers this: a detailed, candid third-party review describes the game directly as having "a lot of unfulfilled potential" and expresses genuine uncertainty about its future direction.
Pros
- A genuinely distinctive dual-audience design targets both casual and DeFi-native players
- Cross-IP avatars let players use existing NFTs like Pudgy Penguins as characters
Cons
- A detailed, candid review describes the game as having "a lot of unfulfilled potential"
Real, disclosed genuinely accessible design intent: built explicitly to introduce blockchain to traditional gamers with "zero knowledge of blockchain." Real, disclosed cross-chain functionality across Ethereum, BNB Chain, and Chromia.
Pros
- Explicitly designed to be approachable for players with no prior blockchain experience
Cons
- Cross-chain functionality across three networks adds real complexity for advanced use
Real, disclosed upfront cost: players must purchase a land plot before participating in core gameplay, a real, disclosed barrier to entry. Real, disclosed BJORN utility token specifically designed to keep smaller, regular transactions affordable.
Pros
- BJORN keeps routine, smaller transactions affordable and stable by design
Cons
- A land plot purchase is required before any core gameplay can begin
Real, disclosed distinctive collateralized-NFT value-floor mechanism and Cross-IP avatar interoperability, plus planned no-code user-generated-content tools.
Pros
- Genuinely distinctive, real features relative to most other farming/social-sim games in this series
Cons
- Planned UGC tools remain a future roadmap item rather than a currently live feature
Access only through the official site, and separate the technical achievement from the gameplay verdict.
Given the real, disclosed distinction between My Neighbor Alice's genuinely impressive on-chain architecture and a candid third-party assessment of its actual gameplay depth, evaluate each on its own terms rather than assuming strong technical foundations guarantee a compelling game.
Genuinely impressive engineering, wrapped around a game a candid reviewer called merely "neutral."
We want to give My Neighbor Alice real credit for a technical commitment we haven't found expressed this thoroughly elsewhere in this series: putting weather and plant growth on-chain isn't a marketing line, it's a genuine engineering choice that makes the game world more verifiable than most of its competitors. The team behind it has real, disclosed prior game-development experience, credible early backers, and a fixed-supply token design that at least tries to avoid the inflation traps we've documented repeatedly in this project. What we can't do is let strong infrastructure substitute for an honest read on the game itself, and the most useful thing we found wasn't a hype piece or a hit piece, it was a reviewer who played it and came away feeling genuinely undecided, calling it a game with real, unfulfilled potential rather than either a triumph or a failure. That's a more useful data point than most reviews give you, and we think it belongs front and center rather than buried under the token's severe decline or the platform's own admittedly vague decentralization timeline. My Neighbor Alice built something technically real. Whether it built something people actually want to keep playing is still, honestly, an open question.
The scorecard above is deliberately general. Whether My Neighbor Alice is right for you depends heavily on which of these you already are.
The player genuinely curious about a fully on-chain game world, interested in the technical achievement for its own sake
This is exactly where My Neighbor Alice's real, distinctive on-chain architecture delivers demonstrated, verifiable value.
The farming-sim fan who approaches the gameplay with realistic expectations, informed by a candid "unfulfilled potential" review
This framing is more honest than assuming strong infrastructure guarantees a compelling day-to-day game.
The reader who checks for updates on the platform's decentralization roadmap given its own disclosed lack of a firm timeline
Since this transition remains real, disclosed, ongoing, and open-ended, periodic follow-up genuinely matters here.
Anyone buying ALICE expecting the token's value to reflect the platform's genuinely impressive technical foundations
A severe, disclosed ~99.4% decline occurred despite these real, distinctive engineering strengths being true at the same time.
The scorecard covers the headline judgment calls. These four tables cover the specifics we didn't want to bury in prose; ALICE's all-time high compared across sources, how the on-chain architecture actually works, the dual-token and collateralized-NFT design explained, and how My Neighbor Alice compares to Decentraland and The Sandbox.
ALICE's all-time high, compared across sources
| Source | Reported ATH |
|---|---|
| Blockalive (contemporaneous Mar 2021 review) | $72, during very early, thin-liquidity trading; crashed to $11 within the same review window |
| Chainbroker | $40.93 (undated) |
| Uphold / CoinGecko | $26.97, reached during a sustained November 2021 rally |
The higher, earlier figures likely reflect brief, thin-liquidity spikes right at launch; we treat the November 2021 rally high of $26.97 as the more meaningful, better-documented reference point, while disclosing the higher figures rather than omitting them.
How the on-chain architecture actually works
| Detail | |
|---|---|
| Blockchain | Chromia, built by ChromaWay, combining relational databases with blockchain |
| What's on-chain | Core game logic, including weather and plant growth, not just asset ownership records |
| Cross-chain reach | ALICE also operates on Ethereum (ERC-20) and BNB Chain for liquidity and trading |
Keeping game mechanics themselves on-chain, not just ownership records, is a genuinely more thorough transparency commitment than most other games in this series attempt.
The dual-token and collateralized-NFT design, explained
| ALICE | BJORN | |
|---|---|---|
| Role | Main currency, governance, staking | Utility token for smaller, cheaper transactions |
| Supply | Fixed at 100 million | Not fixed in the same way; designed for stability |
| Distinctive feature | Can be locked inside NFTs as collateral, guaranteeing a minimum recoverable value | Keeps routine transactions affordable |
The collateralized-NFT mechanism is a genuinely distinctive value-floor design; we didn't find an equivalent mechanism in most other games reviewed in this series.
My Neighbor Alice vs. Decentraland and The Sandbox
| My Neighbor Alice | Decentraland | The Sandbox | |
|---|---|---|---|
| Core focus | Social farming simulation | Virtual world/metaverse | Creator tools/UGC |
| Blockchain | Chromia + Ethereum + BNB | Ethereum | Ethereum + Polygon |
| Our score | 53.25/100 | 55.5/100 | 54.75/100 |
A source we found frames this dual-audience, farming-first positioning directly as distinct from Decentraland's metaverse-first or The Sandbox's creator-tool-first approaches; all three land within a similar overall score range in our methodology, for different underlying reasons.
We don't just want to hand you our number; we want to show you how it sits next to what other review desks and comparison sites have published. We're flagging directly that most general coverage emphasizes the on-chain technical architecture favorably without engaging with the candid "unfulfilled potential" gameplay critique as directly as our methodology does.
Our score lands moderately below the aggregated industry average; most sources we found credit the same genuinely distinctive on-chain architecture and credible founding team we weighted favorably, while giving less direct weight to the candid "unfulfilled potential" gameplay assessment and the severity of ALICE's decline.
| Source | Score | Type |
|---|
Scores compiled by our editorial team from publicly available reviews as of August 2026. "Editorial estimate" means the outlet didn't publish a single numeric score, so we converted their published verdict and sentiment into a comparable 100-point figure. Verify current figures directly with each source before citing them elsewhere.
A detailed, candid review states directly "I feel a bit neutral about this game... a game with a lot of unfulfilled potential." We found this a genuinely useful, balanced middle-ground assessment rather than either strong praise or strong criticism.
Sources vary on the exact all-time high, with early, thin-liquidity trading briefly spiking as high as $72 in one contemporaneous review before crashing. The more sustained, better-documented peak came during a November 2021 rally to $26.97. ALICE has since fallen to the $0.12-0.15 range as of 2026, a decline of roughly 99.4% from that peak.
Antler Interactive, a studio based in Stockholm, Sweden, led by CEO Anna Norrevik, CMO Lenny Pettersson, and CPO Riccardo Sibani. The team previously developed VR titles before pivoting to blockchain gaming.
No confirmed direct hack of My Neighbor Alice's own game or token contracts was found in our research.
Built on Chromia, the game keeps core mechanics, including weather and plant growth, fully on-chain rather than off-chain, a more thorough transparency commitment than most other blockchain games attempt.
ALICE is the main currency and governance token, fixed at 100 million supply. BJORN is a secondary utility token specifically designed to keep smaller, routine transactions affordable and stable.
Not yet fully. A February 2024 roadmap outlines a transition toward full community governance, but a detailed source notes this transition "carries execution risk and lacks a clear public timeline."
Yes. Players must first purchase a plot of virtual land before participating in core gameplay like farming, building, and socializing.
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